Metagame tier list — Vintage

Ranks every Challenge-played strategy in the window by a hybrid signal: 75% Wilson-lower-bound match win rate from Challenges and 25% League 5-0 trophy throughput, modulated by a mild presence multiplier so popular decks edge slightly ahead of fringe ones. Leagues stay out of the MWR (every League row is 5-0 by construction) and contribute only through the trophy term. S is reserved for decks with Wilson lower-bound ≥ 58%, ≥ 200 matches, ≥ 5% meta share, and composite ≥ 0.62 — at most 2 per window.

1,538 Challenge appearances from 2026-03-15 to 2026-06-13.

S

Dominant, format-warping — must expect, test against, and plan for. Capped at 2 per window; an empty S means no single deck is running the format.

0 decks

No deck is dominating this format right now — nothing clears all four S gates.

A

Solidly above the field. Reliable Challenge performers, often with steady League trophies too.

7 decks
Lurrus
MWR 55.4%over 2,396 matches

Wilson0.95 53.4% · GW 54.8% · score 0.623

Meta share 27.2% (419 apps)

Trophies: 119
Raker Shops
MWR 55.2%over 1,076 matches

Wilson0.95 52.2% · GW 55.0% · score 0.563

Meta share 12.2% (187 apps)

Trophies: 56
Paradoxical Outcome
MWR 54.8%over 816 matches

Wilson0.95 51.3% · GW 55.0% · score 0.548

Meta share 9.5% (146 apps)

Trophies: 51
Sphere Shops
MWR 58.1%over 887 matches

Wilson0.95 54.8% · GW 56.2% · score 0.535

Meta share 9.4% (144 apps)

Trophies: 25
Oath
MWR 57.1%over 650 matches

Wilson0.95 53.2% · GW 54.9% · score 0.529

Meta share 7.3% (113 apps)

Trophies: 30
Underworld Breach
MWR 58.6%over 444 matches

Wilson0.95 53.9% · GW 56.6% · score 0.511

Meta share 5.0% (77 apps)

Trophies: 21
Dredge
MWR 52.5%over 838 matches

Wilson0.95 49.1% · GW 54.6% · score 0.510

Meta share 10.0% (154 apps)

Trophies: 29

B

Roughly average winrate after sample-size correction.

3 decks
Mono-White Initiative
MWR 53.2%over 703 matches

Wilson0.95 49.5% · GW 52.2% · score 0.495

Meta share 7.9% (122 apps)

Trophies: 24
Mono-Blue Tinker
MWR 52.2%over 230 matches

Wilson0.95 45.7% · GW 51.7% · score 0.447

Meta share 2.7% (41 apps)

Trophies: 20
Azorius Control
MWR 52.6%over 213 matches

Wilson0.95 45.9% · GW 53.3% · score 0.426

Meta share 2.4% (37 apps)

Trophies: 12

C

Below average but still scored. Stable enough to rank.

2 decks
Coveted Jewel Combo
MWR 53.6%over 125 matches

Wilson0.95 44.9% · GW 52.2% · score 0.395

Meta share 1.5% (23 apps)

Trophies: 8
Sultai Midrange
MWR 56.0%over 84 matches

Wilson0.95 45.3% · GW 51.5% · score 0.385

Meta share 1.0% (16 apps)

Trophies: 7

Fringe / insufficient data

Insufficient sample — under 30 Challenge matches in the window (or below the 0.35 score floor) but at least 1% of meta share. Surfaced for visibility — not ranked.

1 deck
Rogue
MWR 47.4%over 196 matches

Wilson0.95 40.6% · GW 48.0% · score 0.390

Meta share 2.4% (37 apps)

Trophies: 12

Methodology. mixed = 0.75 × Wilson0.95(matchWins, matchWins + matchLosses) + 0.25 × log1p(trophies)/log1p(formatMaxTrophies); score = mixed × (0.85 + 0.15 × log1p(meta%·100)/log1p(100)). S is reserved for decks with Wilson lower-bound ≥ 58%, ≥ 200 matches, ≥ 5% meta share, and composite ≥ 0.62 — at most 2 per window, and an empty S is a real signal that no single deck is running the format. A/B/C are 0.50 / 0.42 / 0.35 score floors. Anything under 30 Challenge matches drops to Unranked regardless of WR. A "notable niche" override promotes any deck with raw MWR ≥ 0.60 over 30+ matches to at least B (≥ 0.65 over 50+ matches to A), so genuinely strong but low-share decks like Premodern Replenish aren't penalized for sample size; the override never promotes to S. Records from Leagues stay out of the MWR — every League row is 5-0 by construction and would skew every Wilson interval upward — they contribute only through the trophy term.