Metagame tier list — Vintage

Ranks every Challenge-played strategy in the window by a hybrid signal: 75% Wilson-lower-bound match win rate from Challenges and 25% League 5-0 trophy throughput, modulated by a mild presence multiplier so popular decks edge slightly ahead of fringe ones. Leagues stay out of the MWR (every League row is 5-0 by construction) and contribute only through the trophy term. S is reserved for decks with Wilson lower-bound ≥ 58%, ≥ 200 matches, ≥ 5% meta share, and composite ≥ 0.62 — at most 2 per window.

511 Challenge appearances from 2026-05-14 to 2026-06-13.

S

Dominant, format-warping — must expect, test against, and plan for. Capped at 2 per window; an empty S means no single deck is running the format.

0 decks

No deck is dominating this format right now — nothing clears all four S gates.

A

Solidly above the field. Reliable Challenge performers, often with steady League trophies too.

5 decks
Lurrus
MWR 54.2%over 672 matches

Wilson0.95 50.4% · GW 53.7% · score 0.599

Meta share 24.1% (123 apps)

Trophies: 31
Raker Shops
MWR 54.6%over 392 matches

Wilson0.95 49.6% · GW 55.7% · score 0.578

Meta share 13.7% (70 apps)

Trophies: 28
Sphere Shops
MWR 59.4%over 362 matches

Wilson0.95 54.3% · GW 57.3% · score 0.543

Meta share 11.4% (58 apps)

Trophies: 11
Dredge
MWR 60.3%over 219 matches

Wilson0.95 53.7% · GW 61.3% · score 0.543

Meta share 8.2% (42 apps)

Trophies: 12
Oath
MWR 56.3%over 238 matches

Wilson0.95 50.0% · GW 53.2% · score 0.525

Meta share 8.2% (42 apps)

Trophies: 15

B

Roughly average winrate after sample-size correction.

4 decks
Paradoxical Outcome
MWR 51.5%over 200 matches

Wilson0.95 44.6% · GW 51.8% · score 0.492

Meta share 7.6% (39 apps)

Trophies: 15
Mono-White Initiative
MWR 52.1%over 259 matches

Wilson0.95 46.1% · GW 51.4% · score 0.465

Meta share 9.0% (46 apps)

Trophies: 8
Mono-Blue Tinker
MWR 50.0%over 156 matches

Wilson0.95 42.2% · GW 49.6% · score 0.445

Meta share 5.7% (29 apps)

Trophies: 10
Underworld Breach
MWR 54.2%over 118 matches

Wilson0.95 45.3% · GW 52.6% · score 0.431

Meta share 4.1% (21 apps)

Trophies: 6

C

Below average but still scored. Stable enough to rank.

0 decks

No C-tier decks in this window.

Fringe / insufficient data

Insufficient sample — under 30 Challenge matches in the window (or below the 0.35 score floor) but at least 1% of meta share. Surfaced for visibility — not ranked.

4 decks
Coveted Jewel Combo
MWR 51.5%over 33 matches

Wilson0.95 35.2% · GW 52.2% · score 0.320

Meta share 1.2% (6 apps)

Trophies: 3
Sultai Midrange
MWR 51.6%over 31 matches

Wilson0.95 34.8% · GW 49.7% · score 0.313

Meta share 1.4% (7 apps)

Trophies: 3
Rogue
MWR 43.3%over 60 matches

Wilson0.95 31.6% · GW 47.0% · score 0.282

Meta share 2.2% (11 apps)

Trophies: 2
Azorius Control
MWR 36.1%over 36 matches

Wilson0.95 22.5% · GW 42.1% · score 0.269

Meta share 1.6% (8 apps)

Trophies: 5

Methodology. mixed = 0.75 × Wilson0.95(matchWins, matchWins + matchLosses) + 0.25 × log1p(trophies)/log1p(formatMaxTrophies); score = mixed × (0.85 + 0.15 × log1p(meta%·100)/log1p(100)). S is reserved for decks with Wilson lower-bound ≥ 58%, ≥ 200 matches, ≥ 5% meta share, and composite ≥ 0.62 — at most 2 per window, and an empty S is a real signal that no single deck is running the format. A/B/C are 0.50 / 0.42 / 0.35 score floors. Anything under 30 Challenge matches drops to Unranked regardless of WR. A "notable niche" override promotes any deck with raw MWR ≥ 0.60 over 30+ matches to at least B (≥ 0.65 over 50+ matches to A), so genuinely strong but low-share decks like Premodern Replenish aren't penalized for sample size; the override never promotes to S. Records from Leagues stay out of the MWR — every League row is 5-0 by construction and would skew every Wilson interval upward — they contribute only through the trophy term.