Metagame tier list — Standard

Ranks every Challenge-played strategy in the window by a hybrid signal: 75% Wilson-lower-bound match win rate from Challenges and 25% League 5-0 trophy throughput, modulated by a mild presence multiplier so popular decks edge slightly ahead of fringe ones. Leagues stay out of the MWR (every League row is 5-0 by construction) and contribute only through the trophy term. S is reserved for decks with Wilson lower-bound ≥ 58%, ≥ 200 matches, ≥ 5% meta share, and composite ≥ 0.62 — at most 2 per window.

1,305 Challenge appearances from 2026-05-14 to 2026-06-13.

S

Dominant, format-warping — must expect, test against, and plan for. Capped at 2 per window; an empty S means no single deck is running the format.

1 deck
Izzet Prowess
MWR 60.9%over 2,111 matches

Wilson0.95 58.8% · GW 57.2% · score 0.658

Meta share 28.4% (371 apps)

Trophies: 106

A

Solidly above the field. Reliable Challenge performers, often with steady League trophies too.

7 decks
Landfall
MWR 59.2%over 417 matches

Wilson0.95 54.5% · GW 57.3% · score 0.557

Meta share 8.6% (112 apps)

Trophies: 39
Lessons
MWR 58.7%over 467 matches

Wilson0.95 54.2% · GW 57.6% · score 0.534

Meta share 6.9% (90 apps)

Trophies: 27
Azorius Skies
MWR 61.2%over 363 matches

Wilson0.95 56.1% · GW 59.3% · score 0.526

Meta share 4.8% (62 apps)

Trophies: 20
Dimir Excruciator
MWR 58.8%over 476 matches

Wilson0.95 54.3% · GW 57.0% · score 0.524

Meta share 6.7% (87 apps)

Trophies: 22
Jeskai Control
MWR 57.7%over 480 matches

Wilson0.95 53.2% · GW 56.7% · score 0.522

Meta share 7.4% (97 apps)

Trophies: 23
Izzet Elementals
MWR 58.1%over 480 matches

Wilson0.95 53.7% · GW 55.8% · score 0.506

Meta share 7.7% (100 apps)

Trophies: 16
Azorius Blink
MWR 67.6%over 176 matches

Wilson0.95 60.4% · GW 63.9% · score 0.463

Meta share 2.2% (29 apps)

Trophies: 3

B

Roughly average winrate after sample-size correction.

2 decks
Selesnya Offense
MWR 53.0%over 638 matches

Wilson0.95 49.1% · GW 53.7% · score 0.478

Meta share 9.2% (120 apps)

Trophies: 15
Mardu Discard
MWR 61.5%over 244 matches

Wilson0.95 55.2% · GW 57.1% · score 0.473

Meta share 3.8% (49 apps)

Trophies: 8

C

Below average but still scored. Stable enough to rank.

0 decks

No C-tier decks in this window.

Fringe / insufficient data

Insufficient sample — under 30 Challenge matches in the window (or below the 0.35 score floor) but at least 1% of meta share. Surfaced for visibility — not ranked.

1 deck
Rogue
MWR 54.9%over 474 matches

Wilson0.95 50.4% · GW 52.7% · score 0.474

Meta share 7.5% (98 apps)

Trophies: 13

Methodology. mixed = 0.75 × Wilson0.95(matchWins, matchWins + matchLosses) + 0.25 × log1p(trophies)/log1p(formatMaxTrophies); score = mixed × (0.85 + 0.15 × log1p(meta%·100)/log1p(100)). S is reserved for decks with Wilson lower-bound ≥ 58%, ≥ 200 matches, ≥ 5% meta share, and composite ≥ 0.62 — at most 2 per window, and an empty S is a real signal that no single deck is running the format. A/B/C are 0.50 / 0.42 / 0.35 score floors. Anything under 30 Challenge matches drops to Unranked regardless of WR. A "notable niche" override promotes any deck with raw MWR ≥ 0.60 over 30+ matches to at least B (≥ 0.65 over 50+ matches to A), so genuinely strong but low-share decks like Premodern Replenish aren't penalized for sample size; the override never promotes to S. Records from Leagues stay out of the MWR — every League row is 5-0 by construction and would skew every Wilson interval upward — they contribute only through the trophy term.